Guides · Updated 2 Oct 2026

Which dual-screen handheld should you choose?

Four dual-screen consoles are in the catalogue. Here is what sets them apart and what to consider each for.

A second screen is first used for games designed for two screens (DS, 3DS, Wii U), but also to keep a video, a chat or a browser open while you play. The four consoles below have two screens; they mainly differ in processor, screen technology (AMOLED or TFT) and price.

Three criteria help you choose: the level of emulation you want (DS and PSP are undemanding, GameCube, Wii or PS2 much more so), screen quality (AMOLED or TFT, 60 or 120 Hz) and ergonomics, decisive in long sessions.

Prices are those observed on official stores, on the date shown on each entry.

  1. AYN Thor
    Pre-order Dual screen

    AYN

    AYN Thor

    • 6″
    • SD865 (Lite) / Snapdragon 8 Gen 2 (Base, Pro, Max)
    • 6,000 mAh

    From $259

    6-inch Full HD AMOLED main screen, 3.92-inch AMOLED touch secondary screen, five versions from the Lite (Snapdragon 865) to the Max (Snapdragon 8 Gen 2). In our test, the second screen changed our everyday use; we almost always use it with the manufacturer’s grip, as the console tires the hand without it.

  2. Retroid Pocket Duo
    Pre-order Dual screen

    Retroid

    Retroid Pocket Duo

    • 5.5″
    • Qualcomm Dragonwing Q-7790
    • 6,000 mAh

    From $269

    Two 120 Hz AMOLED screens (5.5 and 4.5 inches) and a Qualcomm Dragonwing Q-7790 with 8 GB of RAM. Available for pre-order, shipping announced from mid-October 2026. We have not tested it yet.

  3. The entry point: 60 Hz TFT screens (5.5 and 4.2 inches) and a Qualcomm Dragonwing QCS6125, in 4 GB / 64 GB or 6 GB / 128 GB. In our test it suits DS and PSP well; we did not find it usable for GameCube, Wii or PS2.

  4. Same range as the Duo Lite, with a Qualcomm Dragonwing Q-7790 and 8 GB of RAM; shipping announced from mid-November 2026. This version’s screen specifications are still to be added to its entry.

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